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Audacity! ETO (id:#56443)
Multi-Man Publishing (ASL Journal # 3 ID: J44)   [next]   [previous]
See Also: Audacity! by Multi-Man Publishing
Ankenes, Norway 1940-05-28 (24 others)
BB13: Triumph Atop Taraldsvikfjell (Backblast # 2)
J45: The Last Roadblock (ASL Journal # 3)
G46: Triumph Atop Taraldsvikfjell (AH:The General # 32.3)
FE 92: Loveluck (Blitzkrieg Pack)
O117.3: Back to the Beach (On All Fronts #117)
DB005: The Marketplace at Wormhoudt (Dispatches from the Bunker # 3)
TH AP 2: Achtung! Panzer!: With Pick and Shovel (Achtung! Panzer!)
CH 176: Touchdown! (Critical Hit # 7.3)
FrF9: The Abbeville Bridgehead (Friendly Fire Pack 2)
U20: Fighting at World's Edge (Turning the Tide)
J114: The Marketplace at Wormhoudt (ASL Journal # 8)
J126: Ugly Faces (ASL Journal # 9)
BoF03: The Abbeville Bridgehead (Best of Friends)
CA!6: Defiance Before Infamy (Counter-Attacks! 1)
GJ018: "Tell Brigade I'm not going a foot back!" (Grumble Jones)
RP 140: Warwickshire at Wormhouldt (Rally Point #14)
238: Audacity! (ASL 10a - Croix de Guerre)
239: Fighting at World's Edge (ASL 10a - Croix de Guerre)
240: The Last Roadblock (ASL 10a - Croix de Guerre)
241: Triumph atop Taraldsvikfjell (ASL 10a - Croix de Guerre)
Q17: Absorbing The Thrust (Quick 6 Scenario Pack III)
BF#3: French Courage (Battle for France)
VS #6: Protecting Dynamo (Vikings Of The Steppe)
NEV6: Duriez Farm (New England Volunteers Play Pack 2)
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
FrenchGerman
46.774193548387%

Overview:

By the end of May 1940, the catastrophic unfolding of the battle for France caused the Allies to evacuate Norway. Nevertheless, it was decided to take Narvik in order to close the campaign on a victory and lessen the earlier humiliations. On the 28th, after an artillery barrage, a company of the 2nd Battalion of the Podhalansha Light Infantry and a pair of H-39s attacked along the coastal road to secure the town of Ankenes and thus control the Beisfjord south of Narvik.
Attacker: French (2ème Bataillon, Brigade Autonome de Chasseurs de Podhale and 2ème Bataillon HQ with 342ème C.A.C.C. and 4ème Bataillon, Brigade Autonome de Chasseurs de Podhale)
Defender: German (Kompanie 2, Gebirgsjäger-Regiment 137, Marine Battalion Freitag-Loingholen and Strosstruppe Rieger)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:17.5 D:8.5
AFVs: A:2
H39 x 2
Citroen 23 x 3

AFVs: D:0
Guns: A:0
Mortier de 60 mle 35
D:1
3.7cm PaK 35/36
5cm leGrW 36
PzB 39 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bldgs: Wooden and Ground Level only, Mud (E3.6), Hill 547: NA, OG. Alpine Hills (B10.211)
Map Board(s):
3 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)3
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-03-23(A) Don Berg vs Don Berg French winGermans set up on level two of the hill and raked the road squads, breaking two. The French set up in the northern buildings and pushed into the buildings through concealed advances and won in ambush. They were pushed back out when the Germans reinforced the large building. The French reinforcements pushed over the hill. It was slow going for the French, but the tanks "charged" up from the road over the flank of the hill and overran the German leader-led lmg squad. The other had moved south to defend the building. I think the Germans should have pulled these units back to the village, as when the French finally got there, the defense was too thin to cover all the axis of advance. The ATG in O5 immobilized a tank on the hill and forced the crew to bail out, but the crew was able to crawl back in and exact their revenge. Defensive fire on turn 5 broke almost the entire German force, despite several sniper attacks, and the French waltzed in for the victory on turn 6.
2026-03-21(D) Jobbo Fett vs RootinPutin French winSome dismal early shooting meant I couldn't prevent the French snowball from gathering steam and blasting through my defensive line. I was glad that my AT Mines finally got a hit on something, and a sneakily placed AT Gun did manage to score a couple of kills on trucks, but by the time those things happened, the vast majority of my forces were incapacitated or locked down in some bad spots where the end was just a matter of time. Not a bad scenario, but probably not one I would replay.
2023-06-25(A) Shaun Andrews vs Peter Palmer German winI had the game in the bag and didn't know it. Thought I needed one more building so engaged in close combat. I lost the CC giving my opponent the CVP to win and lost the game. I need to go back to school and learn how to count.
2023-05-17(D) Craig Renier vs Neal Ekengren French winThe French took a beating from the simple German mortar which kept rate and gained CHs. A few other good shots kept the French onboard forces at bay. However, the majority of the French attackers moved over the hill primarily out of LOS, including the French AFVs. This path was slow going with the mud, but with heavy FP approaching, the Germans withdrew into the buildings covering open ground that needed to be crossed. The French AFVs stayed out of sight in order to avoid the potential loss of CVPs. On the final turn, the French were able to break one of the key defenders. On movement, a French squad made a move towards an empty building which required crossing multiple open ground hexes in front of a 9-2 leader. It took 5 shots from multiple directions to finally break the attacker. This, unfortunately, weakened the defensive perimeter leading to the newly broken defender. A French squad crossed through a Fire Lane causing the MG to malf and then successfully passed through PBF putting themselves in position to take control of the final building hex needed for a victory.
2023-04-14(D) walter mcwilliams vs Marc Grad German winA Bitter Ender 2023 game against Marc during Friday open gaming. Neither of us had ever played it and being a loved classic we decided to give it a try. We rolled for sides, and I got the Germans,

Marc was hyper aggressive on the early turns and it cost him on the German right near the three-hex building where I bagged some prisoners but that attack forced me to shift my forces. His attack in the center succeeded in capturing half of the short building, but his VBF tank bogged and the other fell victim to the AT gun I had placed behind the wall.
Disaster struck when a concealed 9-2 and 468 won ambush against the French in the bypass hex and rolled an 11 on the attack roll. The French succeeded in CR the 9-2 and he died on the wound dr.
Marc's right flank attack penetrated but never crossed the street as the AT gun and MMG met them with a wall of led.
On turn 5 the remaining 468 in melee managed to slay the still bogged tank and the CVP was reached.
View all or balance report
ActionDate
Jobbo_Fett Added a playing2026-03-24 02:28:51
Guru Bob Added a playing2026-03-23 15:35:08
Guru Bob Rated the scenario2026-03-23 15:26:12
Hutch Modified the misc. rules2026-02-27 12:44:01
Hutch Modified the gps location2026-02-27 12:39:14
FileDescriptionUserViews
Citroen 23 bringing the troops up (citroen 23 1940.png)Imagehoxson11719
(!germ-french.png)Imagehoxson11539
Situation at game end (J44 end of game.JPG)Imagedieneuner251213
VASL Map (J044 Audacity.png)Map ImageFre207411766
(j44 audacity mud map.png)Map Imagehoxson11495
(J44 Audacity Scenario Archive v661.jpg)Map Imagevon Marwitz1325
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Situation at game end
Citroen 23 bringing the troops up
 
Statistics:
Avg Rating: 6.76Votes: 25
Views: 10705
To-Play list count: 4
Estimated Play time: 4.2 hours
Recorded Games: 25
Archive recorded plays:
French10
German 15
Drawn:0

ROAR Data: (as of today)
Audacity! [Confirmed]
[A] French 77
[D] German 84
All Rights Reserved. (c)2022 Dave Ramsey.